About

Accomplished UI/UX Designer and Creative Engineer with 4+ years of experience leading creative and technical teams at MoonaStudio, NSDA Association, Bashsquare.


Directed mentorship for 50+ developers/designers and contributed to mobile app design with 10M+ users. Expert in wireframing, prototyping, and building scalable, user-centered interfaces that drive usability and performance across platforms.

Successful projects

Years of experience

Faster design-to-launch time

UX/UI Case Studies

About

Accomplished UI/UX Designer and Creative Engineer with 4+ years of experience leading creative and technical teams at MoonaStudio, NSDA Association, Bashsquare.


Directed mentorship for 50+ developers/designers and contributed to mobile app design with 10M+ users. Expert in wireframing, prototyping, and building scalable, user-centered interfaces that drive usability and performance across platforms.

Successful projects

Years of experience

Faster design-to-launch time

UX/UI Case Studies

Design isn’t just what I do it’s how I think.

I work across mobile apps, web platforms, and branding projects, combining design thinking with practical implementation. You can explore selected projects from the archive or read design case studies. I write every now and then, take a peek here.

Hero Image

It's not the daily increase but daily decrease. Hack away at the unessential.

  • Bruce Lee

Hero Image

It's not the daily increase but daily decrease. Hack away at the unessential.

  • Bruce Lee

I have always loved building cool stuff

I’ve always been drawn to things that work beautifully, how they quietly guide you. To me, great design is about taking something messy and shaping it until it feels simple and natural, like it was always meant to be that way.


How It Started

My journey began with building. I loved writing code and figuring out how things fit together behind the scenes. But I soon realized I wanted to be the one deciding how those things should feel for the person using them.


  • RDX Delta Rabit: This is where it all began. As a UI/UX intern, I took my first real steps into the world of design. It was my first chance to start looking at how people actually interact with a screen.

  • Bytefarm: I moved into a role where I wore two hats, designer and developer of WalletX. It taught me how an idea travels from a rough sketch to a working UI and how to bridge the gap between a vision and the final code.

  • Bashsquare: Working on a global app(NO Thanks!) used by millions was a turning point. It showed me how even a tiny design choice can reach thousands of people, and it made me realize the real responsibility we have as designers.

  • NSDA: As Technical Head, I shifted toward guiding teams and helping others grow, ensuring that the technical side of a project always supported the user’s experience.

Where I Am Now


Today, as a Product Designer at MoonaStudio, I focus on building intentional and scalable products. It’s the space where strategy, creativity, and execution finally come together.

I’m always learning through experiments and iterations. For me, design is how I think and see the world.

Design isn’t just what I
do it’s how I think.

I work across mobile apps, web platforms, and branding projects, combining design thinking with practical implementation. You can explore selected projects from the archive or read design case studies. I write every now and then, take a peek here.

Hero Image

It's not the daily increase but daily decrease. Hack away at the unessential.

  • Bruce Lee

I have always loved building cool stuff

I’ve always been drawn to things that work beautifully, how they quietly guide you. To me, great design is about taking something messy and shaping it until it feels simple and natural, like it was always meant to be that way.


How It Started

My journey began with building. I loved writing code and figuring out how things fit together behind the scenes. But I soon realized I wanted to be the one deciding how those things should feel for the person using them.


  • RDX Delta Rabit: This is where it all began. As a UI/UX intern, I took my first real steps into the world of design. It was my first chance to start looking at how people actually interact with a screen.

  • Bytefarm: I moved into a role where I wore two hats, designer and developer of WalletX. It taught me how an idea travels from a rough sketch to a working UI and how to bridge the gap between a vision and the final code.

  • Bashsquare: Working on a global app(NO Thanks!) used by millions was a turning point. It showed me how even a tiny design choice can reach thousands of people, and it made me realize the real responsibility we have as designers.

  • NSDA: As Technical Head, I shifted toward guiding teams and helping others grow, ensuring that the technical side of a project always supported the user’s experience.

Where I Am Now

Today, as a Product Designer at MoonaStudio, I focus on building intentional and scalable products. It’s the space where strategy, creativity and execution finally come together.


I’m always learning through experiments and iterations. For me, design is how I think and see the world.

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